Kniffel Extreme das Gesellschaftsspiel für Jung und Alt - Hier finden Sie die Spielregeln sowie einen ausführlichen Test inklusive Beschreibung. Super Yahtzee mit Würfel Arena / Kniffel Würfelspiel () MB Spiele - komplett. EUR 14, Titel: Yahtzee. EUR 5,00 Versand. Spielregeln und Punkteliste einer neuen Variante von Kniffel, bei der mit sechs Würfeln und neuen Kombinationen gespielt werden kann!
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Von Super Kniffel (3000 в sind mГglich) und Auf Unsrer Wiese Gehet Was Text Runden. - InhaltsverzeichnisHinzu kommen verschiedene Varianten und Umsetzungen, etwa als Reisespiel oder als Computerspiel. Epstein 28 December The situations where the strategy to maximize the average score differs are all after the first throw Ice Cream are as follows: keep 44, 55, 66 rather thankeep 4, 5, or 6 rather than 11, keep 6 rather than A Yahtzee will score 25 under the Joker rule, even though Bay101 is not strictly a full house. The lowest possible score is 5.
To use the strategy described therefore requires knowing different situations. The general principle after the first and second throws is to keep the largest number of similar dice and rethrow the rest.
When a player has a full house, keep the three-of-a-kind. With two pairs, keep the higher pair and rethrow the other three dice. If a large straight is rolled, keep it.
If a small straight is rolled, keep it and re-roll the fifth die. If all the dice are different and there is no straight, keep only the 5.
There are a number of exceptions to these rules. These exceptions are different for the second and third rolls. So, before the second roll one will never keep two pairs, one will never keep a pair of 1s and one will never throw all the dice again.
So there are specific differences compared to the second roll. Now one will keep the Full House if the three-of-a-kind is 2 or 3 and keep two pairs when they are 1 and 2 or 1 and 3.
Keep all large and small straights. One will normally keep a pair of 1s although is still better and keep rather than 5 when all the dice are different.
If one has any of the following put it in the appropriate Lower Section box: Yahtzee, full house, large straight, small straight. With a 4-of-a-kind or 3-of-a-kind put it in the appropriate Upper Section box.
The only exception is that when one has a 3-of-a-kind where the sum of the dice is 25 or more one should use the 3-of-a-kind box. The 4-of-a-kind box is never used in the first round.
In these situations there is no appealing option, the choice being between using an Upper Section box and using Chance.
With two pairs follow the rule for the lower of the two pairs. The rule depends on whether the pair or smaller pair is low 1, 2 or 3 or high 4, 5 or 6 :.
The best outcome in the first round is to throw a Yahtzee and put it in the Yahtzee box. This increases the final expected score from The second best outcome is to score 24 in the 6s box.
This provides an expected score of The worst first roll is which has an expected score of The worst third roll is which has an expected score of The highest possible score is 1, and involves throwing 13 Yahtzees, scoring 12 Yahtzee bonuses of points each, as well as in the other categories.
The is achieved by scoring five aces 5 , five twos 10 , five threes 15 , five fours 20 , five fives 25 , five sixes 30 , the Upper Section bonus 35 , five sixes scored as Three-of-a-kind 30 , five sixes scored as a four-of-a-kind 30 , a full house 25 , a small straight 30 , a large straight 40 , a Yahtzee 50 , and five sixes scored as chance The score of 1, requires using the "Joker" rules for the full house, small straight, and large straight categories.
In order to score 1, the player must throw 13 successive Yahtzees. The probability of getting a Yahtzee, if that is the sole objective, is 4.
The probability of scoring 1, if that was the sole objective is less than this since to score the maximum one would need at least one of each number after the first round to fill the Upper Section and a further three 6 Yahtzees to score 30 in the three-of-a-kind, four-of-a-kind and chance categories.
This most frequently happens when a player rolls two pairs. This means that a player can slightly increase the chance of getting a 6 Yahtzee without reducing the chance of getting a Yahtzee.
In normal gameplay the probability of scoring 1, is considerably less. Using the strategy that maximizes the average score, the probability of scoring 1, is 1.
The highest possible score without a Yahtzee bonus is , which is achieved with scoring a five-of-a-kind as a Yahtzee, 84 in the Upper Section four-of-a-kind in each category , and 29 in each of 3 of a kind, 4 of a kind, and Chance.
The highest possible score without rolling a five-of-a-kind is For a player following the strategy which maximises the chance of getting a Yahtzee, the probability of scoring a particular number of Yahtzees follows a binomial distribution and is shown in the following table.
A player must throw at least 8 Yahtzees in order to score Throwing 8 Yahtzees will score for the Yahtzee and Yahtzee bonuses. The 7 Yahtzees after the first throw will generally score highly, including the opportunity of using the Joker rule to score in, for instance, the Large Straight category.
This means that a player throwing 8 Yahtzees will often be able to score 1, In normal gameplay the probability of scoring this number of Yahtzees is considerably less.
The following table shows the probability of getting certain scores using the "Optimal" strategy. The lowest possible score is 5. The Chance box always scores the sum of the dice, so that a minimum of 5 must be scored in that category.
The strategy that works to maximize the average expected score will under worst case conditions score a minimum of 12 points, but cautious play will guarantee a minimum score of A score of 18 will be achieved if is thrown each round and then, whatever is re-thrown, getting again after the second and third throws, scoring 2 in the 1s box, 4 in the 2s box, 3 in the 3s box and 9 for the Chance category.
Scoring the minimum of 12, when attempting to maximise the average score, is less likely than scoring the maximum of 1, but is theoretically possible.
Suppose that in the first two rounds after each roll. This would happen if a is thrown on the first roll and then, whatever dice are re-thrown, getting the same combination again; for instance, keeping 55, rethrowing the , and still getting The optimal strategy uses the 1s box in the first round, scoring 1, and the 2s box in the second round, scoring 2.
Now suppose that for the next 3 rounds results after each roll. Again this is possible since may be thrown on the first roll and the same may be gotten when some of dice are re-thrown.
The optimal strategy uses the four-of-a-kind and Yahtzees boxes in the third and fourth rounds and then the 3s box in the fifth round, scoring 0 each time.
For the last 8 rounds suppose is rolled each time. Deluxe edition games have been sold alongside the regular issue games since the early s.
They all contain components that are more luxurious than standard game parts. In recent years, a number of collector issue Yahtzees have been sold as well.
Some of these collector issues have dice that replace the pips with certain symbols connected to a theme, but still correspond to the numbers one to six.
Since the s, Travel Yahtzee has been sold in various forms as part of Milton Bradley's line of travel games. Various Yahtzee console games have been sold over the years including an early version on the TI 4A computer.
In , the game was first released to PC and Mac users by Atari. Later, GameHouse also released an authorized special version of the game for Windows users.
There are also several electronic versions of the game such as a handheld LCD version, and a cell phone version called Yahtzee Deluxe , which feature the original rules along with Duplicate and Rainbow modes, as well as independently produced versions for the Palm OS and Pocket PC and several cellphone models.
It was sold in a three pack that included Life , Payday , and Yahtzee. The game has also been released for the iPod , iPod touch and the iPhone , to be purchased through the iTunes Store ,   as well as Google Play.
A number of related games under the Yahtzee brand have been produced. They all commonly use dice as the primary tool for gameplay, but all differ generally.
You can browse the list selecting Network Scores You can select an individual game from the window to see the exact results in each combination If a result from your computers Score list is better than it will be also saved to Network Scores.
Preferences In preferences you can set the user name you want to use when saving your Network Scores. Hints You should normally select combinations in 3rd column when possible.
Try to proceed in 1st and 2nd column early. You shouldn't wait Kniffel in 2nd column too long, otherwise you may later may miss some other important points in 2nd column.
Usually you should avoid marking fives, sixes and three of a kind in 4th column too early so you can mark them when trying four of a kind in 1st and 2nd column.
More information related to Yahtzee can be found Wikipedia. Server application of the game is Java application running in Google the App Engine.
Please wait Rules Superpass is a more challenging variation of popular dice game Yahtzee or Kniffel.
Ich habe das nun auf das vB 3. Also alle die ein vB 3 verwenden können jetzt auch das Super - Kniffel ins Board einbauen. Es geht also bei allen, auch wenn sie einen Tabellenprefix verwenden.
Es sollte auch ohne Probleme bei folgenden neueren Versionen des vB 3 laufen. Originally Posted by FleaBag I have no idea what this does.
Find all posts by shad-gt. Find all posts by Holidazed. Originally Posted by bitg Is there an english translation in the furture?
Find all posts by Smoker. Originally Posted by Smoker No It's a game it's based on Yathzee, the only thing is Yathzee is with 5 dices now there 6.
The game looks great. It will take some time. Attachmend removed look below for new one. Thanks for english translation bye Smoker. OK, some minor translations issues.
When i get these answered, we might have a full conversion. Translate this for me please Du hast den Highscore von mit 12 übertroffen.
How to Play. When its your turn to draw, you will have to choose a word from three options and visualize that word in 80 seconds, alternatively when somebody else is drawing you have to type your guess into the chat to gain points, be quick, the earlier you guess a word the more points you get!
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